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Call of Duty Modern Warfare 2 - SP nie działa


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Witam.Mam spory problem z mw2 gdyż gra działająca ciągle normalnie nagle nie działa.

Po kliknięciu na tryb SP pokazuje się małe okienko steam'a: Gra jest aktualnie niedostępna spróbuj później.

Natomiast przy MP gra włącza się. Dochodzi do momentu z ekranem gdzie jest GRAJ POBIERZ DODATEK itp.

W tym momencie grę zawiesza na maksa i nic nie da się zrobić. Po ok 10sek. wyawala z gry i pokazuje takie okno:

post-58538-1288246519_thumb.jpg

Z taką zawartością:

, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sd_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_sab_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dom_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_ctf_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dm_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_score_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_hq_hold_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_hq_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_koth_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_time_limit' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_round_switch' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_bomb_timer' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_plant_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_defuse_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_add_time' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_spectating' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_wave_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_friendly_fire' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_number_of_lives' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_respawn_delay' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_max_health' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_health_regen' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'settings_quick_dd_@mpui_rules_diehard' of type menu, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'ui_mp/patch_mp_menus.txt' of type menufile, between fastfiles patch_mp and localized_ui_mp
Ignoring asset 'maps/mp/_animatedmodels.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/_utility.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/perks/_perkfunctions.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_killstreaks.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_airstrike.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_helicopter.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/killstreaks/_airdrop.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_class.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_missions.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_music_and_dialog.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_rank.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/koth.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/_damage.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Ignoring asset 'maps/mp/gametypes/dd.gsc' of type rawfile, between fastfiles patch_mp and common_mp
Creating Direct3D queries...
Setting initial state...
Video memory for device: 1017 MB.
Rounded video memory size: 1024 MB.
Available DirectX texture memory: 1441 MB.
DirectX reports 1024 MB of video memory and 1441 MB of available texture memory.
Using video memory size to cap used texture memory at 1008 MB.
Using reported available texture memory: 1008 MB.
Picmip is set manually.
Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps

------- sound system initialization -------
------- sound system successfully initialized -------
GamerProfile - Updating for controller #0 without saving.

Reading profile for controller 0
GamerProfile - Updating vars for controller #0.

GamerProfile - Updating vars for controller #0.

GamerProfile - Updating for controller #0 without saving.

--- Common Initialization Complete ---
Working directory: d:\programy\steam\steamapps\common\call of
duty modern warfare 2
Using profile source cloud (l:0 c:0)
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
NAT-PMP: Sent 2 bytes
NAT-PMP: recvfrom returned -1 (10054)
NAT-PMP: received WSAECONNRESET
Ignoring asset 'airdrop_marker_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'airdrop_sentry_marker_mp' of type weapon,
between fastfiles patch_mp and common_mp
Ignoring asset 'airdrop_mega_marker_mp' of type weapon, between
fastfiles patch_mp and common_mp
NAT-PMP: error -7 reading response
Found no UPNP devices to query
Calling Party_StopParty() for partyId 0
Clearing migration data
Clearing migration data
Calling Party_StopParty() for partyId 1
Clearing migration data
Clearing migration data
Successfully read stats data from IWNet
Ignoring asset 'model1887_mp' of type weapon, between fastfiles
patch_mp and common_mp
Ignoring asset 'model1887_akimbo_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'model1887_fmj_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'model1887_akimbo_fmj_mp' of type weapon, between
fastfiles patch_mp and common_mp
Ignoring asset 'muteplayer' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'ui_mp/scriptmenus/muteplayer.menu' of type
menufile, between fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics_texture' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_graphics_defaults' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'options_voice' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'options_multi' of type menu, between fastfiles
patch_mp and common_mp
Ignoring asset 'pc_options_video' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_advanced_video' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'apply_picmip_popmenu' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_audio' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_controls' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'pc_options_voice' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'team_marinesopfor' of type menu, between
fastfiles patch_mp and common_mp
Ignoring asset 'ui_mp/scriptmenus/team_marinesopfor.menu' of
type menufile, between fastfiles patch_mp and common_mp
Ignoring asset 'class' of type menu, between fastfiles patch_mp
and common_mp
Ignoring asset 'ui_mp/scriptmenus/class.menu' of type menufile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_backlot.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_crash.vision' of type rawfile, between
fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_overgrown.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_pipeline.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_strike.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'vision/mp_vacant.vision' of type rawfile,
between fastfiles patch_mp and common_mp
Ignoring asset 'animtrees/destructibles.atr' of type rawfile,
between fastfiles patch_mp and common_mp
Steam auth server ID is 0x14009b5e3890c05
******************Set External IP******************
Our external IP is 83.5.216.113:28960
Our internal IP is 192.168.1.10:28960
Setting our NAT to Open
Sent to LSP: HELLO: LSPXUID 110000103efe249 - GT "X$3R0" - MID
0 - HD "yes" - WS "no" - BTN "buttons_default" - STK
"thumbstick_default"
Steam denied login, reason 5


Wykryto kod.

REINSTALL nie pomógł

SPRAWDZENIE SPÓJNOŚCI PLIKÓW GRY nie pomogło

FORMAT nie pomógł

Słyszałem o jakichś banach ale nigdy nie cheatowałem ani nie stawiałem pirackich serwerów.Nawet na nich nigdy choćby przypadkiem nie grałem.

Błagam o pomoc ponieważ nie chwaląc się byłem dość dobrym graczem w MW2. Byliśmy już z paroma znajomymi w ESL mieliśmy grać coś niedługo.

Dlatego proszę was o szybką pomoc i dziękuje za wszystkie rady.

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VAC nie opiera się na podglądzie statystyk gracza, a właśnie na wykrywaniu programów itp. rzeczy "ułatwiających" granie. Jeśli dawałby bany za "dobra granie" obawiam się, że parę razy sam zostałbym zbanowany (za sporadyczne przebłyski skilla).

Sprawdź status VAC, i jeśli okaże się, że zostałeś zbanowany napisz do nich maila za co. Kiedyś Steam miał problem ze źle działającym VACem, i posypało się 20.000 nieuzasadnionych banów, potem jednak Valve przyznało się do błędu, i te bany zdjęto.

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Znam takie przypadki jeden filmik na yt mój był blokowany przez piosenkę niby piracką w rzeczywistości z kupionego albumu ale ok.

Nie posiadam żadnego cheata do mw2.... chociaż muszę się przyznać że w cs 1,6 non steam gdy nie wiedziałem że jest piracki używałem hacków. Czy to może mieć wpływ? Jak poprosić ich o odbanowanie?

Nie znam się jeszcze.

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