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Call of Duty 2 - Error during initialization

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Siemka zainstalowalem sobie Cod2 i wyskakuje mi blad : Error during initialization: EXE_ERR_MSS_INIT_FAILED_MP a pozniej consola:

CoD2 1.0 build win-x86 Oct 6 2005

----- FS_Startup -----

Current language: english

Current search path:

D:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)

D:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)

D:\Program Files\Activision\Call of Duty 2/main

D:\Program Files\Activision\Call of Duty 2/raw

D:\Program Files\Activision\Call of Duty 2/raw_shared

D:\Program Files\Activision\Call of Duty 2/devraw

D:\Program Files\Activision\Call of Duty 2/devraw_shared

File Handles:

----------------------

81546 files in iwd files

execing default.cfg

couldn't exec language.cfg

couldn't exec players/ZjemCiKota/config.cfg

========= autoconfigure

configure.csv: using CPU configuration 0 GHz 256 MB

execing configure.cfg

configure.csv: using GPU configuration "Radeon 9*"

Measured CPU speed is 1.20 GHz

System memory is 384 MB (capped at 1 GB)

Video card is "RADEON 9200 SERIES"

Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----

----- Initializing Renderer ----

-------------------------------

----- Client Initialization Complete -----

----- R_Init -----

Getting Direct3D 9 interface...

Pixel shader version is 1.4

Vertex shader version is 1.1

Video card or driver doesn't support separate alpha blend, glow will be disabled.

Video card or driver doesn't support linear filtering when copying and shrinking the frame buffer.

Video card or driver doesn't support enough textures for the DirectX 9 code path.

DirectX 9 rendering path will not be available.

Direct3D 7 code path is available.

Using Direct3D 7 code path because it is the best available path on this hardware.

Attempting 800 x 600 fullscreen with 32 bpp at 60 hz

Game window successfully created.

Creating Direct3D device...

Com_TouchMemory: 0 msec. Using sum: 0

Initializing render targets...

Requested frame buffer to be 24-bit color with 8-bit alpha

DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

Initializing static model cache...

Initializing dynamic buffers...

Initializing particle cloud buffer...

Creating Direct3D queries...

Setting initial state...

DirectX reports 128 MB of video memory and 93 MB of available texture memory.

Texture detail is set automatically for DirectX 7.

Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'

WARNING: Could not find material 'shadowcookieoverlay'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'

WARNING: Could not find material 'shadowcookieblur'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'

WARNING: Could not find material 'feedbackblend'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'

WARNING: Could not find material 'feedbackreplace'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'

WARNING: Could not find material 'glow_setup'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'

WARNING: Could not find material 'glow_apply_bloom'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'

WARNING: Could not find material 'glow_apply_sky_bleed'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'

WARNING: Could not find material 'filter_symmetric_1'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'

WARNING: Could not find material 'filter_symmetric_2'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'

WARNING: Could not find material 'filter_symmetric_3'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'

WARNING: Could not find material 'filter_symmetric_4'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'

WARNING: Could not find material 'filter_symmetric_5'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'

WARNING: Could not find material 'filter_symmetric_6'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'

WARNING: Could not find material 'filter_symmetric_7'

ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'

WARNING: Could not find material 'filter_symmetric_8'

------- sound system initialization -------

Attempting 44 kHz 16 bit stereo sound

couldn't initialize 2D provider: waveOutOpen() failed.

Error during initialization:

EXE_ERR_MSS_INIT_FAILED_MP

Nie wiem o co kaman ale licze na was.

Pozdro dla graczy

A ja liczę na to, że zapoznasz się z zasadami tytułowania tematów - A.

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