Witam!
Mam problem z tą oto grą.
Gra oryginalna, wgrywałem mody.
Po wczytaniu gry podczas ładowania wyrzuca mnie do pulpitu.
Konfiguracja komputera w moim profilu.
Oto log z folderu SHOC:
* Detected CPU: GenuineIntel P4 family, F15/M6/S5, 3013.00 mhz, 103-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
--found external arch mp_military_2.xdb0
FS: 30406 files cached, 5457Kb memory used.
Init FileSystem 2.062861 sec
'xrCore' build 3188, Oct 26 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[2028720 K], reserved[17496 K], committed[50872 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[7232 K], process heap[613 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1022 K], smem[0 K]
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
! cant convert dik_name for dik[144], prop=[Poprzednia
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_low.ltx"...
! Unknown command: r__wallmark_ttl
! Unknown command: rs_skeleton_update
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_low.ltx] successfully loaded.
Executing config-script "c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\documents and settings\all users\dokumenty\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is DirectSound3D
SOUND: OpenAL: All available devices:
1. Generic Hardware, Spec Version 1.1
2. Generic Software, Spec Version 1.1
SOUND: OpenAL: SelectBestDevice is Generic Hardware -1.-1
SOUND: OpenAL: Required device: Generic Hardware. Created device: Generic Hardware.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 49155 kb, 5707 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:10DE]-[device:391]: NVIDIA GeForce 7600 GT
* GPU driver: 6.14.10.9131
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 386 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=4
load time=169 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
* NV-DBT supported and used
- r__tf_aniso 2
- r2_tf_mipbias 0.5
Starting engine...
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 2
- r2_tf_mipbias 0.5
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 24
*** RESET [705 ms]
"c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 99620 K
Ładowanie obiektów...
Loading objects...
Loading models...
* [prefetch] time: 1848 ms
* [prefetch] memory: 0Kb
* phase time: 1961 ms
* phase cmem: 89099 K
SERWER: Rozpoczynanie...
* phase time: 143 ms
* phase cmem: 75661 K
SERWER: Wczytywanie symulatora Alife...
* phase time: 33 ms
* phase cmem: 75661 K
Wczytywanie zapisanej gry "lapa_quicksave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 17480 objects are successfully loaded
* Game lapa_quicksave is successfully loaded from file 'c:\documents and settings\all users\dokumenty\stalker-shoc\savedgames\lapa_quicksave.sav' (4.841s)
* phase time: 4808 ms
* phase cmem: 104373 K
SERVER: Łączenie...
MaxPlayers = 32
* phase time: 48 ms
* phase cmem: 104389 K
KLIENT: Łączenie z localhost...
# Player not found. New player created.
* client : connection accepted - <>
* phase time: 21 ms
* phase cmem: 104413 K
Otwieranie strumienia...
* phase time: 13 ms
* phase cmem: 104413 K
Wczytywanie CFORM...
* phase time: 6433 ms
* phase cmem: 169408 K
Wczytywanie shaderów...
* phase time: 596 ms
* phase cmem: 170417 K
Wczytywanie danych geometrycznych...
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 24512 verts, 766 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65502 verts, 2046 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 51552 verts, 1611 Kb
* [Loading VB] 65530 verts, 2047 Kb
* [Loading VB] 62255 verts, 1945 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 438036 indices, 855 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65530 verts, 767 Kb
* [Loading VB] 42643 verts, 499 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 615231 indices, 1201 Kb
* phase time: 1267 ms
* phase cmem: 170707 K
Wczytywanie przestrzennej bazy danych...
* phase time: 934 ms
* phase cmem: 173813 K
Wczytywanie detali...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 84 ms
* phase cmem: 173856 K
Wczytywanie stref i portali...
* Loading HOM: c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l02_garbage\level.hom
* phase time: 11 ms
* phase cmem: 173938 K
Wczytywanie obiektów SI...
- Loading music tracks from 'l02_garbage_musics'...
* phase time: 72 ms
* phase cmem: 173964 K
KLIENT: Odradzanie...
- Game configuring : Started
- Game configuring : Finished
* phase time: 335 ms
* phase cmem: 179925 K
Wczytywanie tekstur...
* t-report - base: 950, 131283 K
* t-report - lmap: 6, 6144 K
* phase time: 21594 ms
* phase cmem: 179925 K
KLIENT: Synchronizacja...
* phase time: 20 ms
* phase cmem: 179925 K
* [win32]: free[1518476 K], reserved[96036 K], committed[482576 K]
* [ D3D ]: textures[137428 K]
* [x-ray]: crt heap[179925 K], process heap[198510 K], game lua[22077 K], engine lua[203 K], render[0 K]
* [x-ray]: economy: strings[3016 K], smem[0 K]
FATAL ERROR
[error]Expression : hFile>0
[error]Function : FileDownload
[error]File : E:\stalker\sources\trunk\xrCore\FS.cpp
[error]Line : 106
[error]Description : c:\program files\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\
stack trace:
Proszę o szybką pomoc
Aha, zapomniałem, gra włącza się gdy wybiorę "Nowa gra", ale nie ma sensu cały czas włączanie nowej gry